Skip to content

Billboard

Billboard is a billboard primitive in the BillboardCollection.

Primitive is a low layer API for geographical visualization. Entity is more recommended unless performance issues.

Only inside BillboardCollection components. A billboard object will be attached to the parent BillboardCollection.

Property Type Description
position Cartesian3
alignedAxis Cartesian3
color Color
disableDepthTestDistance number | undefined
distanceDisplayCondition DistanceDisplayCondition
eyeOffset Cartesian3
height number | undefined
heightReference HeightReference
horizontalOrigin HorizontalOrigin
image string
pixelOffset Cartesian2
pixelOffsetScaleByDistance NearFarScalar
rotation number
scale number
scaleByDistance NearFarScalar
show boolean
sizeInMeters boolean
splitDirection SplitDirection
translucencyByDistance NearFarScalar
verticalOrigin VerticalOrigin
width number | undefined
id any

N/A

N/A

Property Type Description
onClick ((movement: CesiumMovementEvent, target: T) => void) | undefined
onDoubleClick ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMouseDown ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMouseUp ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMiddleClick ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMiddleDown ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMiddleUp ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMouseMove ((movement: CesiumMovementEvent, target: T) => void) | undefined
onPinchEnd ((movement: CesiumMovementEvent, target: T) => void) | undefined
onPinchMove ((movement: CesiumMovementEvent, target: T) => void) | undefined
onPinchStart ((movement: CesiumMovementEvent, target: T) => void) | undefined
onRightClick ((movement: CesiumMovementEvent, target: T) => void) | undefined
onRightDown ((movement: CesiumMovementEvent, target: T) => void) | undefined
onRightUp ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMouseEnter ((movement: CesiumMovementEvent, target: T) => void) | undefined
onMouseLeave ((movement: CesiumMovementEvent, target: T) => void) | undefined