Billboard
Billboard
is a billboard primitive in the BillboardCollection
.
Primitive is a low layer API for geographical visualization. Entity is more recommended unless performance issues.
Availability
Only inside BillboardCollection components. A billboard object will be attached to the parent BillboardCollection.
Properties
Cesium properties
Property | Type | Description |
---|---|---|
alignedAxis | Cartesian3 | |
color | Color | |
disableDepthTestDistance | number | |
distanceDisplayCondition | DistanceDisplayCondition | |
eyeOffset | Cartesian3 | |
height | number | |
heightReference | HeightReference | |
horizontalOrigin | HorizontalOrigin | |
image | string | |
pixelOffset | Cartesian2 | |
pixelOffsetScaleByDistance | NearFarScalar | |
position | Cartesian3 | |
rotation | number | |
scale | number | |
scaleByDistance | NearFarScalar | |
show | boolean | |
sizeInMeters | boolean | |
translucencyByDistance | NearFarScalar | |
verticalOrigin | VerticalOrigin | |
width | number | |
id | any |
Cesium read-only properties
N/A
Cesium events
N/A
Other properties
Property | Type | Description |
---|---|---|
onClick | (movement: CesiumMovementEvent, target: T) => void | |
onDoubleClick | (movement: CesiumMovementEvent, target: T) => void | |
onMouseDown | (movement: CesiumMovementEvent, target: T) => void | |
onMouseUp | (movement: CesiumMovementEvent, target: T) => void | |
onMiddleClick | (movement: CesiumMovementEvent, target: T) => void | |
onMiddleDown | (movement: CesiumMovementEvent, target: T) => void | |
onMiddleUp | (movement: CesiumMovementEvent, target: T) => void | |
onMouseMove | (movement: CesiumMovementEvent, target: T) => void | |
onPinchEnd | (movement: CesiumMovementEvent, target: T) => void | |
onPinchMove | (movement: CesiumMovementEvent, target: T) => void | |
onPinchStart | (movement: CesiumMovementEvent, target: T) => void | |
onRightClick | (movement: CesiumMovementEvent, target: T) => void | |
onRightDown | (movement: CesiumMovementEvent, target: T) => void | |
onRightUp | (movement: CesiumMovementEvent, target: T) => void | |
onMouseEnter | (movement: CesiumMovementEvent, target: T) => void | |
onMouseLeave | (movement: CesiumMovementEvent, target: T) => void |